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Remedy Entertainment , the team responsible for for the democratic game Alan Wake , has discuss the challenges of moving towards multi - platform releases . Although the developer has succeeded with this modification , Communications Director Thomas Puha admits that create game for unlike platforms is very tough .
The studio ’s journeying to a multi - platform scheme was charm by the development processes of both Alan Wake and Quantum Break . allot to Puha , in an interview withGR , Remedy adopted a new strategy between 2016 and 2017 to render content more consistently . Puha say it had been a “ tough adjustment , ” but it was always go to be tough .
The original Alan Wake secret plan , a psychological action thriller , was first resign solely for Xbox 360 in 2010 . It was then made usable on PC in 2012 after a recollective developing time period . The game ’s story revolves around an source dealing with a occult military force that bring his committal to writing to biography in the peaceful Ithiel Town of Bright Falls .
“ … [ It ’s ] been a tough modification and it ’s always go to be tough , but it ’s also pretty awful to have something coming from Remedy every year , be it a remaster , a new plot , or an elaboration . It ’s merriment to ship thing and get them to your audience , instead of one game every five years . ”
While it may seem easy to do multi - platform releases , it takes more than just pressing a “ larboard ” button . It takes considerable meter , test from the platform , licenses , and a lot of money . While go to other chopine can increase your fanbase , there ’s no guarantee that it will cover what it costs developer to port it over .
In 2019 , Remedy bugger off back the rights to print Alan Wake and started working on a remaster . The aim was to bring the plot to a fresh audience on New platforms while staying true to the original . Alan Wake Remastered occur out in 2021 with better art and an updated chief character to look more like the worker .
The remaster ’s tone ending on PlayStation was a heavy import for Remedy and help them teach how to port their game onto PlayStation platforms . This approach will apparently keep happen as the company makes more secret plan .